set(CELRENDER_SOURCES
  asterismrenderer.cpp
  asterismrenderer.h
  atmosphererenderer.cpp
  atmosphererenderer.h
  boundariesrenderer.cpp
  boundariesrenderer.h
  cometrenderer.cpp
  cometrenderer.h
  eclipticlinerenderer.cpp
  eclipticlinerenderer.h
  galaxyrenderer.cpp
  galaxyrenderer.h
  globularrenderer.cpp
  globularrenderer.h
  largestarrenderer.cpp
  largestarrenderer.h
  legacylargestarrenderer.cpp
  legacylargestarrenderer.h
  psfglowlargerenderer.cpp
  psfglowlargerenderer.h
  linerenderer.cpp
  linerenderer.h
  nebularenderer.cpp
  nebularenderer.h
  openclusterrenderer.cpp
  openclusterrenderer.h
  referencemarkrenderer.cpp
  referencemarkrenderer.h
  ringrenderer.cpp
  ringrenderer.h
  skygridrenderer.cpp
  skygridrenderer.h
  gl/binder.cpp
  gl/binder.h
  gl/buffer.cpp
  gl/buffer.h
  gl/vertexobject.cpp
  gl/vertexobject.h
)

add_library(celrender OBJECT ${CELRENDER_SOURCES})
