/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *    http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include <cstdint>
#include <string>
#include <vector>

#include "celeborn/memory/ByteBuffer.h"

namespace celeborn {
namespace protocol {

int encodedLength(const std::string& msg);

void encode(memory::WriteOnlyByteBuffer& buffer, const std::string& msg);

std::string decode(memory::ReadOnlyByteBuffer& buffer);

int encodedLength(const std::vector<std::string>& arr);

void encode(
    memory::WriteOnlyByteBuffer& buffer,
    const std::vector<std::string>& arr);

std::vector<std::string> decodeStringArray(memory::ReadOnlyByteBuffer& buffer);

int encodedLength(const std::vector<int32_t>& arr);

void encode(
    memory::WriteOnlyByteBuffer& buffer,
    const std::vector<int32_t>& arr);

std::vector<int32_t> decodeIntArray(memory::ReadOnlyByteBuffer& buffer);

} // namespace protocol
} // namespace celeborn
